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"Find me cards equivalent to: Liege of the Tangle"

Equivalent cards to Liege of the Tangle (green Elementals with a land animation effect):
1. Awakener Druid – Makes one Forest a 4/5 Elemental creature.
2. Rude Awakening – Can animate all your lands until end of turn.
3. Primeval Protector – Makes a counter on each land, then allows awakening all lands if it dies (different, but similar lands to creatures theme).
4. Nissa, Worldwaker (planeswalker) – Her +1 animates a land permanently as a 4/4 Elemental.

All cards are green, creature or land-animator, and relate to Liege’s theme. Nothing is exactly the same, but these are the closest parallels.

Found Cards

5 Results

Awakener Druid

Liege of the Tangle

Nissa, Worldwaker

Primeval Protector

Rude Awakening

Awakener Druid #379 Creature — Human Druid

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 3
Power/Toughness: 1/1
Types:
  • Creature
  • SubTypes:
  • Human
  • Druid
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Awakener Druid's ability affects a land with the land type Forest, not necessarily a land with the name Forest.
  • Awakener Druid's ability is mandatory. When it enters, you must target a Forest (if there is one), even if you don't control that Forest.
  • If Awakener Druid and the Treefolk are dealt lethal damage at the same time, both will be destroyed. However, if Awakener Druid leaves the battlefield before the Treefolk is dealt damage, it will immediately revert to being just a land and thus can't be dealt damage.
  • If Awakener Druid leaves the battlefield before its "enters" ability resolves, nothing happens to the targeted Forest when that ability resolves. It won't become a creature.
  • If the targeted Forest entered this turn, it will be affected by "summoning sickness" once it becomes a Treefolk. You won't be able to attack with it or use its activated abilities that have {T} in the cost (including its mana ability).
  • Prices

    Seller Price
    Tcgplayer 0.07 USD
    Manapool 0.15 USD
    Cardkingdom 0.35 USD
    Cardmarket 0.04 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters, target Forest becomes a 4/5 green Treefolk creature for as long as this creature remains on the battlefield. It's still a land.

    Liege of the Tangle #174 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 8/8
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • If an awakening counter is moved from an affected land to another land, this doesn't cause the recipient to be affected by Liege of the Tangle's ability.
  • Whether an affected land remains an 8/8 green Elemental creature depends only on whether it still has an awakening counter on it, not on whether Liege of the Tangle is still on the battlefield.
  • Prices

    Seller Price
    Cardmarket 0.47 EUR / 0.93 EUR
    Tcgplayer 1.59 USD / 1.4 USD
    Cardkingdom 2.29 USD / 2.49 USD
    Manapool / 1.13 USD 0.78 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Whenever this creature deals combat damage to a player, you may choose any number of target lands you control and put an awakeningcounteron each of them. Each of those lands is an 8/8 green Elemental creature for as long as it has an awakeningcounteron it. They're still lands.

    Nissa, Worldwaker #68 Legendary Planeswalker — Nissa

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Planeswalker
  • SubTypes:
  • Nissa
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the land targeted by the first ability entered the battlefield this turn, it won’t be able to attack and its activated abilities with {T} in the cost (including its mana ability) can’t be activated (unless something gives it haste). The same is true for the lands put onto the battlefield with the third ability.
  • The type-changing effects of the first and third abilities don’t have a duration. They last indefinitely.
  • Prices

    Seller Price
    Cardmarket / 5.4 EUR 2.65 EUR
    Manapool 3.87 USD
    Cardkingdom 5.99 USD
    Tcgplayer 3.75 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text


    +1 Target land you control becomes a 4/4 Elemental creature with trample. It's still a land.
    +1 Untap up to four target Forests.
    −7 Search your library for any number of basic land cards, put them onto the battlefield, thenshuffle Those lands become 4/4 Elemental creatures with trample. They're still lands.

    Primeval Protector #33 Creature — Avatar

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 11
    Power/Toughness: 10/10
    Types:
  • Creature
  • SubTypes:
  • Avatar
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Once a player has announced that they are casting Primeval Protector, no player may take actions to try to change the number of creatures your opponents control in order to increase its cost.
  • Primeval Protector's ability can't reduce its cost below {G}.
  • Prices

    Seller Price

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast for each creature your opponents control. When this creature enters, put a +1/+1counteron each other creature you control.

    Rude Awakening #160 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Entwine

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.
  • Lands that enter the battlefield or otehrwise come under your control after Rude Awakening resolves won’t be affected.
  • Prices

    Seller Price
    Manapool 0.72 USD / 3.06 USD
    Cardkingdom / 3.49 USD 1.79 USD
    Tcgplayer / 2.83 USD 0.83 USD
    Cardmarket / 1.42 EUR 0.52 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Untap all lands you control. • Until end of turn, lands you control become 2/2 creatures that are still lands. Entwine (Choose both if you pay the entwine cost.)