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AI 🤖 Find me cards equivalent to: Magnetic Theft

Equivalent cards to Magnetic Theft (red, Equipment-affecting, instant/sorcery):
1. Brute Force (Boosts, but doesn’t attach Equipment)
2. Open the Armory (White, but same Equipment tutor theme)
3. Nahiri's Machinations (White, but supports Equipment play)
4. Quest for the Holy Relic (White, fetch/attach Equipment)

Closest in red: No other red card at instant speed directly attaches Equipment from the battlefield like Magnetic Theft. It’s unique in red for this ability.


Reason:
Magnetic Theft is unique; other colors (mainly white) get similar, but not instant attach-from-battlefield.

Results:

Brute Force #157 Instant

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 1
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.17 USD / 1.29 USD
    Cardmarket 0.18 EUR / 0.46 EUR
    Cardkingdom 0.35 USD / 0.99 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Target creature gets +3/+3 until end of turn.

    Magnetic Theft #74 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Magnetic Theft can cause an Equipment one player controls to be attached to a creature another player controls. The controller of the Equipment can pay the equip cost to move the Equipment to a creature they control (but only any time that player could cast a sorcery).
  • Prices

    Seller Price
    Tcgplayer 5.29 USD / 20.53 USD
    Cardmarket 2 EUR / 5.03 EUR
    Cardkingdom 8.49 USD / 27.99 USD
    Cardsphere 4.82 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

    Nahiri's Machinations #28 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Destroying a blocking creature doesn't cause the creature it was blocking to become unblocked.
  • Players can respond to the triggered ability of Nahiri's Machinations by destroying the creature you target before the ability that gives it indestructible has resolved.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 0.48 USD
    Cardmarket 0.13 EUR / 0.21 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.22 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, target creature you control gains indestructible until end of turn. : This enchantment deals 1 damage to target blocking creature.

    Open the Armory #32 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 1.66 USD / 6.95 USD
    Cardmarket 1.1 EUR / 4.05 EUR
    Cardkingdom 3.99 USD / 9.99 USD
    Cardsphere 1.21 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Search your library for an Aura or Equipment card, reveal it, put it into your hand, thenshuffle

    Quest for the Holy Relic #33 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 1
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    EDH Bracket Attr:
    Tutors
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If you cast a creature spell, Quest for the Holy Relic’s triggered ability triggers and goes on the stack on top of it. The triggered ability will resolve before the spell does.
  • The activated ability doesn’t target the creature the Equipment will be attached to. It may be attached to a creature with shroud, for example. You don’t choose which creature it will be attached to until you actually attach it. Once you choose which creature to attach it to, it’s too late for players to respond.
  • You may activate Quest for the Holy Relic’s activated ability even if you control no creatures, or you control no creatures that can be equipped. In that case, you’ll simply put the Equipment card you find onto the battlefield without attaching it to anything.
  • Prices

    Seller Price
    Tcgplayer 0.16 USD / 1.65 USD
    Cardmarket 0.15 EUR / 1.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Cardsphere 0.23 USD

    Legalities

    Alchemy Brawl Commander Duel Explorer Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a creature spell, you may put a questcounteron this enchantment. Remove five quest counters from this enchantment andsacrificeit: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, thenshuffle

    Brute Force Instant Normal - ~$0.52

    Magnetic Theft Instant Normal - ~$10.59

    Nahiri's Machinations Enchantment Normal - ~$0.29

    Open the Armory Sorcery Normal - ~$4.14

    Quest for the Holy Relic Enchantment Normal - ~$0.61

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