Helper

MANAHIVE

259 Results

Action News Crew

Agent Bishop, Man in Black

Anchovy & Banana Pizza

April O'Neil, Hacktivist

April O'Neil, Human Element

April O'Neil, Kunoichi Trainee

April O'Neil, Live on the Scene

April, Reporter of the Weird

Arcade Cabinet

Armaggon, Future Shark

Baxter Stockman

Baxter, Fly in the Ointment

Bebop & Rocksteady

Bebop, Skull & Crossbones

Bebop, Warthog Warrior

Bespoke Bō

Big Apple, 3 a.m.

Big Mother Mouser

Bot Bashing Time

Brilliance Unleashed

Broadcast Takeover

Buzz Bots

Casey & Raph, Hotheads

Casey Jones, Asphalt Hooligan

Casey Jones, Back Alley Brute

Casey Jones, Jury-Rig Justiciar

Casey Jones, Vigilante

Chrome Dome

Coin of Mastery

Containment Protocol

Continue?

Cool but Rude

Action News Crew #1 Creature — Human Citizen

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 2
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Citizen
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Vigilance

    Rules

  • Discarding the card is part of the cost to activate a channel ability.
  • Prices

    Seller Price
    Tcgplayer 0.08 USD / 0.17 USD
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.06 EUR / 0.08 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Vigilance Channel — ,Discardthis card: Put a +1/+1counteron each creature you control. Draw a card.

    Agent Bishop, Man in Black #258 Legendary Creature — Human Soldier

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Soldier
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.79 USD
    Manapool 0.23 USD / 0.41 USD
    Tcgplayer / 1.04 USD 1.01 USD
    Cardmarket 0.65 EUR / 0.59 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of combat on your turn, put a +1/+1counteron each of up to two target creatures.

    Anchovy & Banana Pizza #57 Artifact — Food

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Food
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Food is an artifact type. Even though it appears on some creatures, it's never a creature type.
  • If an effect refers to a Food, it means any Food artifact, not just a Food artifact token. For example, you can sacrifice Pizza Face (a Legendary Artifact Creature — Food Mutant) to activate Maraleaf Rider's ability (an ability with "Sacrifice a Food" in its cost). You can't sacrifice a Food to pay multiple costs. For example, you can't sacrifice a Food token to activate its own ability and also to activate Maraleaf Rider's ability.
  • Some spells and abilities that create Food tokens may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't create any Food tokens.
  • Whatever you do, don't eat the cards. (Also, don't make the pizzas pictured on the cards. You don't have the digestive system of a Ninja Turtle.)
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.17 EUR 0.11 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.23 USD 0.18 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters,destroytarget creature. , ,Sacrificethis artifact: You gain 3 life.

    April O'Neil, Hacktivist #292 Legendary Creature — Human Scientist

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 4
    Power/Toughness: 1/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Scientist
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The card types in Magic include artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery. Legendary, basic, and snow are supertypes, not card types; Human and Scientist are subtypes, not card types.
  • Prices

    Seller Price
    Tcgplayer 58.82 USD
    Cardkingdom 79.99 USD
    Cardmarket 55.65 EUR
    Manapool 60.7 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    At the beginning of your end step, draw a card for each card type among spells you've cast this turn.

    April O'Neil, Human Element #107 Legendary Creature — Human Detective

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/5
    Types:
  • Creature
  • SubTypes:
  • Human
  • Detective
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • April's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered or otherwise leaves the stack.
  • Mutagen tokens are a kind of predefined token. Each one is a colorless artifact with the artifact subtype Mutagen and the ability "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery."
  • Some spells and abilities that create Mutagen tokens require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. The Mutagen token won't be created.
  • Prices

    Seller Price
    Cardkingdom 8.49 USD
    Manapool 9.48 USD
    Cardmarket 3.55 EUR
    Tcgplayer 9.58 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a player casts an artifact, instant, or sorcery spell, you create a Mutagen token. (It's an artifact with ", ,Sacrificethis token: Put a +1/+1counteron target creature. Activate only as a sorcery.")

    April O'Neil, Kunoichi Trainee #3 Legendary Creature — Human Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Scry

    Rules

  • Once April has been blocked, changing the blocking creature's power to 3 or greater won't cause April to become unblocked.
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.11 EUR 0.04 EUR
    Cardkingdom / 0.49 USD 0.35 USD
    Tcgplayer / 0.23 USD 0.16 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When April O'Neil enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) April O'Neil can't be blocked by creatures with power 3 or greater.

    April O'Neil, Live on the Scene #84 Legendary Creature — Human Detective

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Detective
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Investigate Partner

    Rules

  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
  • If something refers to your commander while you have two commanders, it refers to one of them of your choice. If you are instructed to perform an action on your commander (e.g. put it from the command zone into your hand due to Command Beacon), you choose one of your commanders at the time the effect happens.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Donatello, the Brains and Splinter, the Mentor are your commanders, your deck may contain cards with blue and/or black in their color identity, but not cards with red, green, or white. (If Leonardo, the Balance is one of your commanders, your deck may contain cards with any color or combination of colors in their color identity, regardless of who your other commander is.)
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from any one of them, not from both of them combined.
  • To have two commanders, both must have appropriate partner abilities as the game begins. Losing the ability during the game doesn't cause either to cease to be your commander.
  • You can have two commanders if each one has "Partner—Character select." You can't mix and match them with cards that have other partner abilities.
  • Prices

    Seller Price
    Manapool 87.52 USD
    Tcgplayer 82.72 USD
    Cardmarket 101.34 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever a Mutant, Ninja, or Turtle you control enters, investigate. (Create a Clue token. It's an artifact with ",Sacrificethis token: Draw a card.") Partner—Character select

    April, Reporter of the Weird #30 Legendary Creature — Human Detective

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Detective
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.14 EUR 0.09 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.15 USD / 0.25 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever April deals combat damage to a player, draw that many cards, thendiscarda card.

    Arcade Cabinet #36 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • To double the number of a kind of counters on a permanent, put a number of that kind of counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
  • Prices

    Seller Price
    Cardkingdom 0.59 USD / 14.99 USD
    Cardmarket 0.48 EUR / 1.96 EUR
    Manapool 0.15 USD / 21.66 USD
    Tcgplayer 0.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this artifact enters, put a +1/+1counteron each of up to four target creatures. , ,Sacrificea token: Double the number of each kind ofcounteron target creature.

    Armaggon, Future Shark #264 Legendary Creature — Shark Horror Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 8
    Power/Toughness: 9/6
    Types:
  • Creature
  • SubTypes:
  • Shark
  • Horror
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flash

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 1.49 USD / 1.99 USD
    Tcgplayer / 2.62 USD 2.07 USD
    Manapool 0.85 USD / 1.45 USD
    Cardmarket / 1.93 EUR 1.21 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flash When Armaggon enters,destroyup to three target creatures.

    Baxter Stockman #139 Legendary Creature — Human Scientist

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 5
    Power/Toughness: 3/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Scientist
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket / 0.19 EUR 0.1 EUR
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.27 USD 0.14 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Baxter Stockman enters, create a 1/1 colorless Robot artifact creature token. At the beginning of combat on your turn, target artifact creature you control gets +3/+0 and gains first strike and vigilance until end of turn.

    Baxter, Fly in the Ointment #10 Legendary Creature — Insect Mutant Scientist

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Insect
  • Mutant
  • Scientist
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.29 EUR / 1.73 EUR
    Tcgplayer 0.34 USD
    Cardkingdom 0.49 USD / 8.99 USD
    Manapool 0.15 USD / 1.56 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Baxter enters or attacks, each creature you control with acounteron it gains flying until end of turn. Whenever you draw a card, put a +1/+1counteron Baxter.

    Bebop & Rocksteady #204 Legendary Creature — Boar Rhino Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 7/5
    Types:
  • Creature
  • SubTypes:
  • Boar
  • Rhino
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.93 EUR / 1.41 EUR
    Tcgplayer 2.25 USD / 3.18 USD
    Cardkingdom / 3.49 USD 1.99 USD
    Manapool / 0.88 USD 0.5 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever Bebop & Rocksteady attack or block,sacrificea permanent unless youdiscarda card.

    Bebop, Skull & Crossbones #87 Legendary Creature — Boar Mutant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Boar
  • Mutant
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Deathtouch Partner

    Rules

  • "Partner with [name]" represents two abilities. The first is a triggered ability: "When this permanent enters, target player may search their library for a card named [name], reveal it, put it into their hand, then shuffle."
  • An effect that checks whether you control your commander is satisfied if you control one or both of your two commanders.
  • Both commanders start in the command zone, and the remaining 98 cards of your deck are shuffled to become your library.
  • If your Commander deck has two commanders, you can only include cards whose own color identities are also found in your commanders' combined color identities. If Bebop, Skull and Crossbones and Rocksteady, Mutant Marauder are your commanders, your deck may contain cards with black and/or green in their color identities, but not white, blue, or red.
  • Note that the target player searches their library (which may be affected by effects such as that of Stranglehold) and that the card they find is revealed, even though these words aren't included in the ability's reminder text.
  • Once the game begins, your two commanders are tracked separately. If you cast one, you won't have to pay an additional {2} the first time you cast the other. A player loses the game after having been dealt 21 damage from one of them, not from both of them combined. Command Beacon's effect puts one into your hand from the command zone, not both.
  • The second ability represented by the "partner with [name]" keyword modifies the rules for deck construction in the Commander variant and has no function outside of that variant. If a legendary creature card with "partner with [name]" is designated as your commander, the named legendary creature card can also be designated as your commander.
  • The triggered ability of the "partner with" keyword still triggers in a Commander game. If your other commander has somehow ended up in your library, you can find it. You can also target another player, whether or not they have that card in their library.
  • The value of X is calculated only once, as Bebop's last ability resolves.
  • To have two commanders, both must have the partner ability or corresponding "partner with" abilities as the game begins. A creature with a "partner with" ability can't partner with any creature other than its designated partner. Losing a partner ability during the game doesn't cause either to cease to be your commander.
  • Prices

    Seller Price
    Tcgplayer 46.78 USD
    Manapool 48.14 USD
    Cardkingdom 59.99 USD
    Cardmarket 45.65 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Partner with Rocksteady, Mutant Marauder (When this creature enters, target player may put Rocksteady into their hand from their library, thenshuffle) Deathtouch Whenever Bebop deals combat damage to a player, you may draw X cards, where X is the number of counters on Bebop. If you do, you lose X life.

    Bebop, Warthog Warrior #59 Legendary Creature — Boar Mutant Warrior

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 5
    Power/Toughness: 5/4
    Types:
  • Creature
  • SubTypes:
  • Boar
  • Mutant
  • Warrior
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Cycling Menace

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.09 EUR / 0.1 EUR
    Tcgplayer / 0.14 USD 0.08 USD
    Manapool / 0.15 USD 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace (This creature can't be blocked except by two or more creatures.) Rhinos you control have menace. Swampcycling (,Discardthis card: Search your library for a Swamp card, reveal it, put it into your hand, thenshuffle)

    Bespoke Bō #31 Artifact — Equipment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
  • Equipment
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Equip

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer / 0.25 USD 0.13 USD
    Manapool / 0.15 USD 0.15 USD
    Cardmarket 0.06 EUR / 0.09 EUR
    Cardkingdom / 0.49 USD 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this Equipment enters, return up to one other target nonland permanent to its owner's hand. Equipped creature gets +2/+1 and has vigilance. Equip (: Attach to target creature you control. Equip only as a sorcery.)

    Big Apple, 3 a.m. #42 Land

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.69 USD / 11.99 USD
    Manapool 0.15 USD / 13.43 USD
    Tcgplayer 0.39 USD
    Cardmarket / 2.74 EUR 0.42 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This land enters tapped. As it enters, choose a color. : Add one mana of the chosen color. , : Create a 1/1 black Rat creature token for each opponent you have.

    Big Mother Mouser #97 Artifact Creature — Robot

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 0/0
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If enough -1/-1 counters are put on Big Mother Mouser at the same time to make its toughness 0 or less (or the damage marked on it to be lethal), the number of +1/+1 counters on it before it got any -1/-1 counters will be used to determine how many Robot tokens you get. For example, if there are three +1/+1 counters on Big Mother Mouser and it gets four -1/-1 counters, you'll get three Robot tokens. That's because Big Mother Mouser's last ability checks Big Mother Mouser's existence just before it leaves the battlefield, and it still has all those counters on it at that point.
  • To double the number of +1/+1 counters on a creature, put a number of +1/+1 counters on it equal to the number it already has. Other cards that interact with putting counters on it will interact with this effect accordingly.
  • Prices

    Seller Price
    Tcgplayer 48.6 USD
    Cardkingdom 84.99 USD
    Manapool 46.05 USD
    Cardmarket 34.47 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This creature enters with two +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on it. When this creature dies, create a number of 1/1 colorless Robot artifact creature tokens equal to the number of +1/+1 counters on this creature.

    Bot Bashing Time #85 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The replacement effect of Bot Bashing Time will exile the target creature if it would die this turn for any reason, not just due to lethal damage.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer / 0.15 USD 0.13 USD
    Cardmarket 0.04 EUR / 0.06 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Bot Bashing Time deals 6 damage to target creature. If that creature would die this turn, exile it instead.

    Brilliance Unleashed #141 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • The last mode of Brilliance Unleashed doesn't remove any abilities the artifact has.
  • Prices

    Seller Price
    Manapool / 0.15 USD 0.15 USD
    Tcgplayer 0.16 USD / 0.22 USD
    Cardkingdom 0.35 USD / 0.49 USD
    Cardmarket 0.13 EUR / 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one or both — • Brilliance Unleashed deals 5 damage to target creature. • Choose target artifact card in your graveyard. Return it to the battlefield if it's an artifact creature card. Otherwise, return it to the battlefield and it's a 3/3 Robot artifact creature with flying.

    Broadcast Takeover #234 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 2.49 USD / 3.99 USD
    Manapool / 0.79 USD 1.39 USD
    Tcgplayer 2.03 USD / 2.63 USD
    Cardmarket 1.66 EUR / 1.6 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Gain control of all artifacts your opponents control until end of turn. Untap them. They gain haste until end of turn.

    Buzz Bots #32 Artifact Creature — Robot Insect

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 1/1
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Insect
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Vigilance

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool 0.15 USD / 0.15 USD
    Cardkingdom / 0.49 USD 0.35 USD
    Cardmarket 0.08 EUR / 0.12 EUR
    Tcgplayer 0.11 USD / 0.19 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, vigilance When this creature dies, draw a card.

    Casey & Raph, Hotheads #114 Legendary Creature — Mutant Ninja Human Turtle

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/4
    Types:
  • Creature
  • SubTypes:
  • Mutant
  • Ninja
  • Human
  • Turtle
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a spell has {X} in its mana cost, you must choose 0 as the value of X when playing it without paying its mana cost.
  • If you cast a spell "without paying its mana cost," you can't choose to cast it for any alternative costs. You can, however, pay additional costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
  • The target of the first mode must follow all timing rules for cards played this way. For example, if the exiled card is a land card, they may play it only during their main phase while the stack is empty and only if they have an available land play remaining.
  • Prices

    Seller Price
    Manapool 0.17 USD
    Tcgplayer 0.4 USD
    Cardmarket 0.27 EUR
    Cardkingdom 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Casey & Raph enter, choose one or both. Each mode must target a different player. • Target player exiles the top card of their library. Until that player's next end step, they may play that card without paying its mana cost. • Target player creates two Treasure tokens.

    Casey Jones, Asphalt Hooligan #115 Legendary Creature — Human Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • To double Casey Jones's power, he gets +X/+0, where X is his power when his last ability resolves.
  • Prices

    Seller Price
    Manapool 0.18 USD
    Cardkingdom 0.49 USD
    Cardmarket 0.55 EUR
    Tcgplayer 0.46 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Double strike (This creature deals both first-strike and regular combat damage.) : Double Casey Jones's power until end of turn. Any player may activate this ability.

    Casey Jones, Back Alley Brute #90 Legendary Creature — Human Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: 4/2
    Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Menace

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 39.14 EUR
    Tcgplayer 71.2 USD
    Cardkingdom 84.99 USD
    Manapool 70.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Menace Whenever Casey Jones attacks, put a +1/+1counteron target attacking creature. Whenever you put one or more +1/+1 counters on a creature you control, Casey Jones deals that much damage to target opponent.

    Casey Jones, Jury-Rig Justiciar #207 Legendary Creature — Human Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Haste

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.12 EUR / 0.24 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Manapool 0.15 USD / 0.15 USD
    Tcgplayer 0.22 USD / 0.35 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Haste When Casey Jones enters, look at the top four cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

    Casey Jones, Vigilante #296 Legendary Creature — Human Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 3
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 139.99 USD
    Manapool 104.18 USD
    Cardmarket 118.53 EUR
    Tcgplayer 104.4 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When Casey Jones enters, draw three cards. At the beginning of your next upkeep,discardthree cards at random.

    Chrome Dome #276 Artifact Creature — Robot Ninja

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Artifact
  • Creature
  • SubTypes:
  • Robot
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • If the artifact copied by the token had any "when [this artifact] enters" abilities, the token also has those abilities, and they'll trigger when it's created. Similarly, any "as [this artifact] enters" or "[this artifact] enters with" abilities that the token has copied will also work.
  • If the copied artifact has {X} in its mana cost, X is 0.
  • If the copied artifact is a token, the new token that's created copies the original characteristics of that token as stated by the effect that created the token.
  • If the copied artifact is copying something else, then the token enters as whatever that artifact copied.
  • The token copies exactly what was printed on the original artifact (unless that artifact is copying something else or is a token; see below). It doesn't copy whether that artifact is tapped or untapped, whether it has any counters on it, or any Auras or Equipment attached to it, or any non-copy effects that have changed its types, color, power and toughness, and so on.
  • Prices

    Seller Price
    Cardmarket 1.6 EUR / 2.1 EUR
    Tcgplayer 1.81 USD / 2.74 USD
    Manapool 0.89 USD / 1.11 USD
    Cardkingdom 1.99 USD / 2.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Other artifact creatures you control get +1/+0. : Create a token that's a copy of another target artifact you control. That token gains haste.Sacrificeit at the beginning of the next end step.

    Coin of Mastery #38 Artifact

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 4
    Power/Toughness: /
    Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • No entries
  • Prices

    Seller Price
    Manapool / 16.19 USD 1.34 USD
    Cardkingdom 2.29 USD / 32.99 USD
    Cardmarket / 1.31 EUR 0.94 EUR
    Tcgplayer 1.63 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each creature you control enters with an additional +1/+1counteron it for each mana from an artifact source spent to cast it. : Create a Treasure token. (It's an artifact with ",Sacrificethis token: Add one mana of any color.")

    Containment Protocol #108 Enchantment — Aura

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Aura
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Enchant

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD
    Cardmarket 0.14 EUR
    Manapool 0.15 USD
    Tcgplayer 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

    Continue? #7 Instant

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 2.99 USD / 49.99 USD
    Cardmarket 3.95 EUR / 24 EUR
    Tcgplayer 3.21 USD
    Manapool / 104.18 USD 2.77 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose up to four target creature cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield.

    Cool but Rude #89 Enchantment — Class

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
  • Class
  • Languages:
    Layout:
    Class
    Rank:
    Saltiness:

    Rules

  • An ability that advances a Class to a higher level is a normal activated ability. It uses the stack and can be responded to.
  • Class cards have multiple text box sections. Other than the top section, each section contains a class level bar that includes a cost and a level number. Each represents an activated ability with the listed cost that advances the Class to the level listed in that bar.
  • Each Class starts at level 1 and has the abilities in the top section of its text box. Once a Class advances to level 2 or level 3, it has all of the abilities listed in the associated section of its text box as well.
  • Gaining a level won't remove abilities that a Class had at a previous level.
  • There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
  • You can't activate an ability that advances a Class to a particular level if that Class is already that level or higher. For example, if a Class is already level 2, you can't activate the ability that advances it to level 2 again.
  • Prices

    Seller Price
    Tcgplayer / 7.15 USD 6.52 USD
    Cardmarket 6.28 EUR / 7.28 EUR
    Manapool / 5.58 USD 5.41 USD
    Cardkingdom 6.99 USD / 7.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (Gain the next level as a sorcery to add its ability.) Whenever you attack, you maydiscarda card. If you do, draw a card. : Level 2 Whenever youdiscarda card, this Class deals 2 damage to each opponent. : Level 3 When this Class becomes level 3, search your library for a card, put it into your hand, shuffle, thendiscarda card at random.