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6 Cards Found

AI 🤖 Find me cards equivalent to: Hot Pursuit

Equivalent cards to Hot Pursuit (red, similar random discard/draw or chaos effects) include:

  • Molten Psyche — All players shuffle and draw new hands.
  • Wheel of Fortune — Everyone discards and draws 7 cards.
  • Reforge the Soul — Same effect as above.
  • Incendiary Command — Optional discard/draw effect.
  • Chaotic Strike — Small scale, random draw effect.


Reason: All feature red’s chaotic draw/discard mechanics, fitting Hot Pursuit’s theme.

Results:

Chaotic Strike #140 Instant

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 2
Power/Toughness: /
Types:
  • Instant
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:

    Rules

  • If a turn has multiple combat phases, this spell can be cast during any of them as long as it’s after the beginning of that phase’s Declare Blockers Step.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD / 2.15 USD
    Cardmarket 0.43 EUR / 3.13 EUR
    Cardkingdom 0.59 USD / 3.49 USD
    Cardsphere 0.46 USD
    Manapool 0.46 USD / 1.59 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Cast this spell only during combat after blockers are declared. Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn. Draw a card.

    Hot Pursuit #342 Enchantment

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: /
    Types:
  • Enchantment
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Goad

    Rules

  • Being suspected isn’t a copiable value. If a permanent becomes a copy of a suspected creature, it won’t be suspected.
  • Hot Pursuit’s second triggered ability causes you to gain control of all creatures that are goaded, suspected, or both. You don’t have to make any choices.
  • If Hot Pursuit leaves the battlefield before its first triggered ability resolves, the target creature will become suspected, but it won’t become goaded at all.
  • If a creature is already suspected, suspecting it again won’t have any effect.
  • If a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won’t stop being suspected.
  • There’s no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn’t cause other creatures to stop being suspected.
  • When an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it’s suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
  • Prices

    Seller Price
    Tcgplayer 0.28 USD
    Cardkingdom 0.59 USD
    Cardsphere 0.25 USD
    Manapool 0.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this enchantment enters, suspect target creature an opponent controls. As long as this enchantment remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn.

    Incendiary Command #113 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 0.88 USD
    Cardmarket 1.04 EUR / 0.19 EUR
    Cardkingdom 1.49 USD
    Cardsphere 1.02 USD
    Manapool 0.84 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. •Destroytarget nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.

    Molten Psyche #98 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Rules

  • If a player doesn’t have any cards in their hand, the player will still shuffle their library.
  • The metalcraft effect counts all cards each opponent drew for any reason during that turn, not just the cards those opponents drew due to Molten Psyche’s first effect.
  • Prices

    Seller Price
    Tcgplayer 3.05 USD / 16.81 USD
    Cardmarket 2.12 EUR / 7.82 EUR
    Cardkingdom 6.49 USD / 16.99 USD
    Cardsphere 3.86 USD
    Manapool 3.11 USD / 11.33 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player shuffles the cards from their hand into their library, then draws that many cards. Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.

    Reforge the Soul #AVR-151 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Miracle

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 3.2 USD
    Cardmarket 2.59 EUR
    Cardkingdom 5.99 USD
    Cardsphere 3.48 USD
    Manapool 3.38 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player discards their hand, then draws seven cards. Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

    Wheel of Fortune #185 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Cardmarket 0.02 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Each player discards their hand, then draws seven cards.

    Chaotic Strike Instant Normal - ~$1.42

    Hot Pursuit Enchantment Normal - ~$0.35

    Incendiary Command Sorcery Normal - ~$0.91

    Molten Psyche Sorcery Normal - ~$7.95

    Reforge the Soul Sorcery Normal - ~$3.73

    Wheel of Fortune Sorcery Normal - ~$0.02

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