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"Find me cards equivalent to: Hydro-Man, Fluid Felon"

Equivalent cards in blue that have similar transformative or adaptive features and care about blue spells include:
1. Hydro-Man, Fluid Felon (searched card)
2. Chimeric Staff (artifact, but turns into a creature and back)
3. Docent of Perfection (creature that transforms on casting blue spells)
4. Thing in the Ice (creature that transforms with blue spellcasting)
5. Mystic Sanctuary (land enters as a land but only if you control three other islands—it has transformation, but is limited to lands)
6. Murmuring Bosk (land that enters as a land if you reveal a Treefolk, but not blue or exactly similar)

Closest matches that blend the blue spell + transformation or temporary not a creature aspects are Thing in the Ice and Docent of Perfection, though none become lands exactly like Hydro-Man, Fluid Felon. All are mono-blue or primarily blue.

Found Cards

4 Results

Chimeric Staff

Hydro-Man, Fluid Felon

Murmuring Bosk

Mystic Sanctuary

Chimeric Staff #288 Artifact

Info

Color:
Identifies:
Cost:
Rarity: Rare
Converted Cost: 4
Power/Toughness: /
Types:
  • Artifact
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
  • If Chimeric Staff is already an artifact creature when you activate its ability, Chimeric Staff stays an artifact creature but the ability resets its creature types. You always apply the effect from this card before counters or other effects that modify power and toughness. For example, if you pay {3} to make it a 3/3, then someone gives it -1/-1, it will be a 2/2. If you then activate the ability with {4}, you will apply the "4/4" effect before the -1/-1 effect, so the end result will be a 3/3. Damage that was dealt to the creature stays on it.
  • Prices

    Seller Price
    Tcgplayer 0.49 USD
    Manapool 0.23 USD
    Cardmarket 0.48 EUR
    Cardkingdom 0.49 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    : This artifact becomes an X/X Construct artifact creature until end of turn.

    Hydro-Man, Fluid Felon #33s Legendary Creature — Elemental Villain

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 2
    Power/Toughness: 2/2
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Villain
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • After the triggered ability resolves during your end step, however, you may tap him for {U}, even if he entered the battlefield this turn.
  • The effect of Hydro-Man's last ability ends as your turn begins. There is no opportunity to tap Hydro-Man for {U} once your turn has started.
  • Prices

    Seller Price
    Manapool 1.3 USD
    Cardmarket 1.09 EUR
    Cardkingdom 0.99 USD
    Tcgplayer 1.19 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Whenever you cast a blue spell, if Hydro-Man is a creature, he gets +1/+1 until end of turn. At the beginning of your end step, untap Hydro-Man. Until your next turn, he becomes a land and gains ": Add ." (He's not a creature during that time.)

    Murmuring Bosk #11 Land — Forest

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Mythic
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Forest
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Murmuring Bosk is a Forest, but it isn't a basic land. Things that affect basic lands don't affect it. Things that affect basic land types do. For example, you can't find Murmuring Bosk with Fertilid's ability ("searches their library for a basic land card"), but you can find Murmuring Bosk with Everbark Shaman's ability ("search your library for two Forest cards").
  • Prices

    Seller Price
    Manapool 2.69 USD
    Cardmarket 1.15 EUR
    Cardkingdom 2.29 USD
    Tcgplayer 4.41 USD

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .) As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped. : Add or . This land deals 1 damage to you.

    Mystic Sanctuary #388 Land — Island

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 0
    Power/Toughness: /
    Types:
  • Land
  • SubTypes:
  • Island
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • As these lands are entering the battlefield, they check for lands that are already on the battlefield. They won't see lands that are entering the battlefield at the same time (due to Scapeshift, for example).
  • If another effect puts these lands onto the battlefield tapped, they enter tapped, even if you control enough lands with the appropriate basic land type.
  • Prices

    Seller Price
    Cardkingdom 2.79 USD
    Manapool 1.42 USD
    Tcgplayer 1.42 USD
    Cardmarket 1.32 EUR

    Legalities

    Alchemy Brawl Commander Competitivebrawl Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    (: Add .) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.