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"Find me cards equivalent to: Kolaghan Forerunners"

Cards equivalent to Kolaghan Forerunners (creature, red, power = creatures you control, with additional ability):
1. Mob Rule (not a creature, but for reference on mass power boost)
2. War Elemental (red, but interacts with damage, not creatures you control)
3. Molten Monstrosity (red, power is high, but cost reduction based on creatures that attacked)
4. Keldon Warlord (red, power/toughness = creatures you control, but subtype is Human Barbarian rather than Berserker)

Closest equivalents (red, power = creatures you control):

  • Kolaghan Forerunners
  • Keldon Warlord
  • Crush of Bloodbraid (power based on attackers, not creatures controlled, but similar pattern)

Note: None are exact; Kolaghan Forerunners is unique for dash and trample combo. Keldon Warlord is functionally closest for power/toughness scaling.

Found Cards

5 Results

Keldon Warlord

Kolaghan Forerunners

Mob Rule

Molten Monstrosity

War Elemental

Keldon Warlord #160 Creature — Human Barbarian

Info

Color:
Identifies:
Cost:
Rarity: Uncommon
Converted Cost: 4
Power/Toughness: */*
Types:
  • Creature
  • SubTypes:
  • Human
  • Barbarian
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • This is a Characteristic-Defining Ability. It checks the number of non-Wall creatures you control continuously, and applies in all zones. It is never “locked in”.
  • Prices

    Seller Price
    Cardmarket 15.5 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.

    Kolaghan Forerunners #144 Creature — Human Berserker

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 3
    Power/Toughness: */3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Berserker
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Dash Trample

    Rules

  • If a creature enters the battlefield as a copy of or becomes a copy of a creature whose dash cost was paid, the copy won’t have haste and won’t be returned to its owner’s hand.
  • If you choose to pay the dash cost rather than the mana cost, you’re still casting the spell. It goes on the stack and can be responded to and countered. You can cast a creature spell for its dash cost only when you otherwise could cast that creature spell. Most of the time, this means during your main phase when the stack is empty.
  • If you pay the dash cost to cast a creature spell, that card will be returned to its owner’s hand only if it’s still on the battlefield when its triggered ability resolves. If it dies or goes to another zone before then, it will stay where it is.
  • The ability that defines Kolaghan Forerunners’s power functions in all zones, not just the battlefield. If Kolaghan Forerunners is on the battlefield, its ability will count itself.
  • You don’t have to attack with the creature with dash unless another ability says you do.
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer / 0.44 USD 0.09 USD
    Manapool 0.15 USD / 0.23 USD
    Cardmarket / 0.2 EUR 0.12 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Trample Kolaghan Forerunners's power is equal to the number of creatures you control. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

    Mob Rule #147 Sorcery

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 6
    Power/Toughness: /
    Types:
  • Sorcery
  • SubTypes:
    Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • Gaining control of a creature doesn't cause you to gain control of any Auras or Equipment attached to it.
  • Mob Rule can affect creatures you already control or ones that are already untapped. It will untap them if applicable and give them haste.
  • Once you gain control of a creature, it doesn't matter what happens to its power.
  • You choose which mode you're using as you cast Mob Rule. Once it's cast, you can't change its mode, even if creatures' powers change in response.
  • Prices

    Seller Price
    Cardmarket 1.93 EUR
    Tcgplayer 3.13 USD
    Cardkingdom 2.29 USD
    Manapool 1.26 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

    Molten Monstrosity #139 Creature — Hellion

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 8
    Power/Toughness: 5/5
    Types:
  • Creature
  • SubTypes:
  • Hellion
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Trample

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.24 USD / 0.16 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket / 0.14 EUR 0.05 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    This spell costs less to cast, where X is the greatest power among creatures you control. Trample

    War Elemental #112 Creature — Elemental

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 3
    Power/Toughness: 1/1
    Types:
  • Creature
  • SubTypes:
  • Elemental
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Rules

  • No entries
  • Prices

    Seller Price
    Tcgplayer 4.99 USD / 20.52 USD
    Cardmarket 0.97 EUR / 7.44 EUR
    Manapool 2.62 USD / 13.78 USD
    Cardkingdom / 15.99 USD 5.99 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    When this creature enters,sacrificeit unless an opponent was dealt damage this turn. Whenever an opponent is dealt damage, put that many +1/+1 counters on this creature.