cache exists in db Search - ManaHive
Helper

MANAHIVE

🤖 ManaHive AI

"Find me cards equivalent to: Spellweaver Eternal"

Cards equivalent to Spellweaver Eternal (blue creatures with prowess and/or afflict and similar stats):
1. Stormchaser Mage — Blue/red, also has prowess, flying, and haste.
2. Soulblade Djinn — Blue, prowess support for all your creatures.
3. Ninja of the Deep Hours — Blue, not prowess, but unblockable options and card draw.

Closest true single-blue is Nivix Cyclops (prowess-like effect), but direct matches for afflict and prowess on mono-blue are rare. Spellweaver Eternal is unique in blue for combining prowess and afflict.

Found Cards

5 Results

Ninja of the Deep Hours

Nivix Cyclops

Soulblade Djinn

Spellweaver Eternal

Stormchaser Mage

Ninja of the Deep Hours #21 Creature — Human Ninja

Info

Color:
Identifies:
Cost:
Rarity: Common
Converted Cost: 4
Power/Toughness: 2/2
Types:
  • Creature
  • SubTypes:
  • Human
  • Ninja
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Ninjutsu

    Rules

  • Although the Ninja is attacking, it was never declared as an attacking creature (for purposes of abilities that trigger whenever a creature attacks, for example).
  • As you activate a ninjutsu ability, you reveal the Ninja card in your hand and return the attacking creature. The Ninja isn't put onto the battlefield until the ability resolves. If it leaves your hand before then, it won't enter the battlefield at all.
  • If a creature in combat has first strike or double strike, you can activate the ninjutsu ability during the first-strike combat damage step. The Ninja will deal combat damage during the regular combat damage step in this case, even if it has first strike.
  • The creature put onto the battlefield with ninjutsu enters the battlefield attacking the same player or planeswalker that the returned creature was attacking. This is a rule specific to ninjutsu.
  • The ninjutsu ability can be activated during the declare blockers step, combat damage step, or end of combat step. If you wait until after the declare blockers step, because all combat damage is dealt at once, the Ninja won't normally deal combat damage.
  • The ninjutsu ability can be activated only after blockers have been declared. Before then, attacking creatures are neither blocked nor unblocked.
  • Prices

    Seller Price
    Tcgplayer 2.08 USD
    Cardkingdom 2.49 USD
    Manapool 1.74 USD
    Cardmarket 1.57 EUR

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever this creature deals combat damage to a player, you may draw a card.

    Nivix Cyclops #87 Creature — Cyclops

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 3
    Power/Toughness: 1/4
    Types:
  • Creature
  • SubTypes:
  • Cyclops
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Defender

    Rules

  • Nivix Cyclops still has defender after its triggered ability resolves, although it will be able to attack.
  • Prices

    Seller Price
    Tcgplayer / 0.59 USD 0.12 USD
    Manapool 0.15 USD / 0.15 USD
    Cardmarket 0.11 EUR / 0.74 EUR
    Cardkingdom 0.35 USD / 0.79 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Defender Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

    Soulblade Djinn #75 Creature — Djinn

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Rare
    Converted Cost: 5
    Power/Toughness: 4/3
    Types:
  • Creature
  • SubTypes:
  • Djinn
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying

    Rules

  • Any spell you cast that doesn’t have the type creature will cause Soulblade Djinn’s ability to trigger. If a spell has multiple types, and one of those types is creature (such as an artifact creature), casting it won’t cause the ability to trigger. Playing a land also won’t cause it to trigger.
  • Soulblade Djinn’s ability goes on the stack on top of the spell that caused it to trigger. It will resolve before that spell.
  • Prices

    Seller Price
    Cardmarket / 0.29 EUR 0.2 EUR
    Tcgplayer / 0.28 USD 0.16 USD
    Manapool / 0.26 USD 0.15 USD
    Cardkingdom 0.49 USD / 0.49 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

    Spellweaver Eternal #46 Creature — Zombie Snake Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Common
    Converted Cost: 2
    Power/Toughness: 2/1
    Types:
  • Creature
  • SubTypes:
  • Zombie
  • Snake
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Afflict Prowess

    Rules

  • Afflict causes the defending player to lose life; it's not damage or combat damage.
  • Afflict resolves before combat damage is dealt. If this loss of life brings a player to 0 life or less, that player loses the game immediately. A blocking creature with lifelink won't deal combat damage in time to save that player.
  • If multiple creatures block a creature with afflict, afflict triggers only once.
  • If a creature is attacking a planeswalker, that planeswalker's controller is the defending player. If a creature is attacking a battle, that battle's protector is the defending player.
  • Prices

    Seller Price
    Cardmarket 0.09 EUR / 0.22 EUR
    Cardkingdom 0.35 USD / 0.49 USD
    Tcgplayer 0.08 USD / 0.32 USD
    Manapool 0.15 USD / 0.29 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

    Stormchaser Mage #159 Creature — Human Wizard

    Info

    Color:
    Identifies:
    Cost:
    Rarity: Uncommon
    Converted Cost: 2
    Power/Toughness: 1/3
    Types:
  • Creature
  • SubTypes:
  • Human
  • Wizard
  • Languages:
    Layout:
    Normal
    Rank:
    Saltiness:

    Abilities/Keywords

    Flying Haste Prowess

    Rules

  • No entries
  • Prices

    Seller Price
    Cardkingdom 0.39 USD / 0.49 USD
    Cardmarket 0.29 EUR / 1.01 EUR
    Manapool / 0.76 USD 0.15 USD
    Tcgplayer 0.27 USD / 0.82 USD

    Legalities

    Alchemy Brawl Commander Duel Future Gladiator Historic Legacy Modern Oathbreaker Oldschool Pauper Paupercommander Penny Pioneer Predh Premodern Standard Standardbrawl Timeless Vintage

    Text

    Flying, haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)