🤖 ManaHive AI
Equivalent cards to Ready // Willing (specifically the Well half) in white (W) that are Sorceries and gain life based on the number of creatures you control:
1. Collective Effort – Has a similar team boost, but not exact.
2. Faith's Reward – Recovers permanents, not life, so not a match.
3. Dawning Purist – Gains life, but not per creature.
4. Well – The original, for reference.
Closest equivalent:
Congregate: Instant, not Sorcery, but gains 2 life per creature on the battlefield:
Target player gains 2 life for each creature on the battlefield.
There are no exact sorcery equivalents, but Congregate is very close in effect, just instant speed and counts all creatures not just yours. White doesn’t have many sorceries that scale specifically this way.
Reason: The specific wording and fuse ability are unique to Fuse cards, but Congregate matches the life gain scaling in white.
5 Results
Collective Effort
Congregate
Dawning Purist
Faith's Reward
Ready
Collective Effort #82 Sorcery
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| Rarity: | Rare |
| Converted Cost: | 3 |
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| Layout: | Normal |
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Escalate—Tap an untapped creature you control. (Pay this cost for each mode chosen beyond the first.) Choose one or more — •Destroytarget creature with power 4 or greater. •Destroytarget enchantment. • Put a +1/+1counteron each creature target player controls.Congregate #DMR-4 Instant
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| Rarity: | Uncommon |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Target player gains 2 life for each creature on the battlefield.Dawning Purist #22 Creature — Human Cleric
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| Rarity: | Uncommon |
| Converted Cost: | 3 |
| Power/Toughness: | 2/2 |
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| Layout: | Normal |
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Whenever this creature deals combat damage to a player, you maydestroytarget enchantment that player controls. MorphFaith's Reward #14 Instant
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| Rarity: | Rare |
| Converted Cost: | 4 |
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| Layout: | Normal |
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Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.Ready (Ready // Willing) #132 Instant
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| Rarity: | Rare |
| Converted Cost: | 6 |
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| Layout: | Split |
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Creatures you control gain indestructible until end of turn. Untap each creature you control. Fuse (You may cast one or both halves of this card from your hand.)Willing (Ready // Willing) #132 Instant
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| Rarity: | Rare |
| Converted Cost: | 6 |
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| Layout: | Split |
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